LLIST, NL1
, NL2
, NINC
, Lab
Lists the defined lines.
NL1
, NL2
, NINC
List lines from NL1
to NL2
(defaults
to NL1
) in steps of NINC
(defaults
to 1). If NL1
= ALL (default), NL2
and NINC
are
ignored and all selected lines [LSEL] are listed. If NL1
=
P, graphical picking is enabled and all remaining command fields are ignored
(valid only in the GUI). A component name may also be substituted for NL1
(NL2
and NINC
are ignored).
Lab
Determines what type of listing is used (one of the following):
(blank) | — | Prints information about all lines in the specified range. |
RADIUS | — | Prints the radius of certain circular arcs, along with the keypoint numbers of each line. Straight lines, non-circular curves, and circular arcs not internally identified as arcs (which depends upon how each arc is created) will print a radius value of zero. |
LAYER | — | Prints layer-mesh control specifications. |
HPT | — | Prints information about only those lines that contain hard points. HPT is not supported in the GUI. |
ORIENT | — | Prints a list of lines, and identifies any orientation keypoints and any cross section IDs that are associated with the lines. Used for beam meshing with defined orientation nodes and cross sections. |
There are 2 listings for the number of element divisions and the spacing
ratio. The first listing shows assignments from LESIZE only,
followed by the “hard” key (KYNDIV
).
See LESIZE for more information. The second listing shows NDIV
and SPACE
for
the existing mesh, if one exists. Whether this existing mesh and the mesh
generated by LESIZE match at any given point depends upon
meshing options and the sequence of meshing operations.
A "-1" in the "nodes" column indicates that the line has been meshed but that there are no interior nodes.
An attribute (TYPE, MAT, REAL, or ESYS) listed as a zero is unassigned; one listed as a positive value indicates that the attribute was assigned with the LATT command (and will not be reset to zero if the mesh is cleared); one listed as a negative value indicates that the attribute was assigned using the attribute pointer [TYPE, MAT, REAL, or ESYS] that was active during meshing (and will be reset to zero if the mesh is cleared).
This command is valid in any processor.