/SHADE

/SHADE, WN, Type
Defines the type of surface shading used with Z-buffering.

Compatible Products: – | Pro | Premium | Enterprise | Ent PP | Ent Solver | DYNA

WN

Window number (or ALL) to which command applies (defaults to 1).

Type

Shading type:

FACET or 0

 — 

Facet shading (one color per area face).

GOURAUD or 1

 — 

Gouraud smooth shading (smooth variation of color based on interpolated vertex colors) (default).

PHONG or 2

 — 

Phong smooth shading (smooth variation of color based on interpolated vertex normals).

Command Default

Facet shading.

Notes

Defines the type of surface shading used on area, volume, and PowerGraphics [/GRAPHICS,POWER] displays when software Z-buffering is enabled [/TYPE]. This command is only functional for 2-D display devices.

This command is valid in any processor.

Menu Paths

Utility Menu>PlotCtrls>Style>Hidden-Line Options

Release 18.2 - © ANSYS, Inc. All rights reserved.