KGEN, ITIME
, NP1
, NP2
, NINC
, DX
, DY
, DZ
, KINC
, NOELEM
, IMOVE
Generates additional keypoints from a pattern of keypoints.
ITIME
Do this generation operation a total of ITIME
times,
incrementing all keypoints in the given pattern automatically (or by KINC
)
each time after the first. ITIME
must be more
than 1 for generation to occur.
NP1
, NP2
, NINC
Generate keypoints from the pattern of keypoints beginning
with NP1
to NP2
(defaults
to NP1
) in steps of NINC
(defaults
to 1). If NP1
= ALL, NP2
and NINC
are
ignored and the pattern is all selected keypoints [KSEL].
If NP1
is negative, NP2
and NINC
are
ignored and the last |NP1
| keypoints (in sequence
from the highest keypoint number) are used as the pattern to be repeated.
If NP1
= P, graphical picking is enabled and all
remaining command fields are ignored (valid only in the GUI). A component
name may also be substituted for NP1
(NP2
and NINC
are
ignored).
DX
, DY
, DZ
Keypoint location increments in the active coordinate system (DR, Dθ, DZ for cylindrical, DR, Dθ, DΦ for spherical).
KINC
Keypoint increment between generated sets. If zero, the lowest available keypoint numbers are assigned [NUMSTR].
NOELEM
Specifies if elements and nodes are also to be generated:
0 | — | Generate nodes and point elements associated with the original keypoints, if they exist. |
1 | — | Do not generate nodes and elements. |
IMOVE
Specifies whether keypoints will be moved or newly defined:
0 | — | Generate additional keypoints as requested with
the |
1 | — | Move original keypoints to new position retaining
the same keypoint numbers ( |
Generates additional keypoints (and corresponding mesh) from a given keypoint pattern. The MAT, TYPE, REAL, and ESYS attributes are based upon the keypoints in the pattern and not upon the current settings. Generation is done in the active coordinate system. Keypoints in the pattern may have been defined in any coordinate system. However, solid modeling in a toroidal coordinate system is not recommended.